package ui.panel
{

	public class PanelType
	{
		public static const WARRIOR_PANEL:uint = 0; //英雄列表
		public static const BAG_PANEL:uint = 1; //背包
		public static const WEAPON_PANEL:uint = 2;
		public static const OPTION_PANEL:uint = 3;
		public static const MAP_PANEL:uint = 4;
		public static const TOWER_PANEL:uint = 5; //新建炮塔
		public static const PRESENCE_PANEL:uint = 6;
		public static const EQUIP_PANEL:uint = 7; //装备
		public static const TRAIN_PANEL:uint = 8; //训练
		public static const TRANSFER_PANEL:uint = 10;
		public static const WARRIOR_LEVELUP_PANEL:uint = 11;
		public static const TOWER_REBUILD_PANEL:uint = 12; //改建炮塔
		public static const EQUIP_LEVELUP_PANEL:uint = 13; //强化
		public static const ALERT_PANEL:uint = 14; //弹出提示框

	}
}